The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic TTRPG

The gritty universe from Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A partnership has been formed to create a TTRPG that explores the series' post-pandemic landscape. The project has been announced, with a crowdfunding campaign planned to launch in the spring of 2026.

"This project aims to deliver the series' unique suspense, tactical intensity, and memorable setting to the tabletop, offering fans a fresh avenue to experience The Division through deep narrative and player-driven missions," reads an official release.

Launch products will include a starter set, core rulebooks, a GM screen, miniatures, and several deluxe editions.

Delving Into The Division's Apocalyptic World

In this setting, a lethal pathogen known as Green Poison was unleashed in New York City, sending the United States into turmoil. As the pandemic escalates, society crumbles and violent factions rise, transforming the urban landscape into a battlefield. To preserve order, the government {activate|deploy] The Division, a covert network of sleeper agents. That’s where the agents come in.

Development on the game has been underway for about several years, and it is reportedly complete. The upcoming Kickstarter campaign will function as a preorder system to access a broader market, particularly in the United States. Manufacturing will start right after the campaign, with deliveries expected for the latter part of 2026.

An Innovative Tactical System: The GRIS System

A preview at the game's rules reveals it uses 10-sided dice predominantly through its proprietary GRIS system, promoting a streamlined and tactical style. Agents leverage skills or traits to roll small dice pools, usually from one to five d10s.

  • Instead of adding results together, participants select a single “result die” from the group.
  • This dice is then compared against a set challenge number.
  • Rolling a natural 10 grants additional bonuses, such as increased harm or enhanced aid.

Combat Emphasize Tactical Placement and Awareness

Fights prioritize placement and situational awareness, reflecting the video games. Elements like cover, elevation, or line of sight have a direct impact success chances. This system seems built to favor teamwork and smart positioning instead of raw numbers.

A Thematic Health Mechanic

The way injuries is tracked adds a compelling narrative layer. Agents have a injury limit; sustaining too much damage weakens their capabilities by lowering the size of their dice pool.

  1. At zero health, an agent is downed, but is not unconscious.
  2. They may still move and perform restricted acts, emulating the last stand seen in video game shooters.
  3. Any agent in this state must roll on a injury chart, risking lingering conditions like trauma or mobility-impairing wounds.

An Introductory Scenario

A free Quickstart Guide is promised in the near future. It contains a ready-to-play introductory scenario called Ashes of Murray Hill. In this scenario, the group lead the search for a missing medical team and work to stop an attack by the notorious Rikers faction, who have seized control of that NYC neighborhood. Further information and the full range of offerings will be detailed closer to the Kickstarter start date.

Brittany Murphy
Brittany Murphy

A seasoned casino analyst with over a decade of experience in gaming strategy and slot machine mechanics.